A player may strategically drop out if they know their hand is unlikely to produce a winning combination or if they run the risk of accruing too many points from unmelded cards. It's crucial to know when to stop losing; sometimesyour rummy giving up a round is preferable to risking a big point penalty. On the other hand, when players have a promising hand or are almost ready to form melds, it may be advantageous to hold onto cards. The secret is to weigh the risk that opponents' moves pose against the possibility that one's hand could get better. Hold onto cards that could throw off their plans or even prevent them from finishing their melds if your opponent is getting close to winning.
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